Four Columns & Image on Top

6-2-2019

The Vessel

A terrible prefab error in Unity, followed by an accidental update to 2019.2 rendered several months of work on my horror adventure game null and void. I was unable to salvage most of it and had to begin from scratch. The new result looks better though and the lessons learned (including multiple backups) made up…

8-3-2019

80s Horror

This was going to be part of a menu screen for my horror adventure game but the entire project got hosed and I had to rebuild everything from scratch. No matter the amount of tweaking, I never could get the original look (below) I had for this scene. Oh well. Shades of Stranger Things, Evil…

skull_test_4

Панихида (Requiem) – WIP

I recently started on this scene in Blender after working with a similar but more elaborate scene based on Baz Lurhman’s Romeo & Juliet death scene. While I hope to one day get back to that one, this scene is much less involved and easier to work with…so far at least. It’s composed primarily of…

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Cyberpunk/Sci-fi Alley

Here’s a quick and cliche cyberpunk alley environment scene I put together in Unity. Ok, so it wasn’t so quick. I started on the base of this late in 2017 when Unity put out the Neon demo and followed up with the contest of the same name. (My work for the Neon contest ended in…

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Three Columns & Image on Top

6-2-2019

The Vessel

A terrible prefab error in Unity, followed by an accidental update to 2019.2 rendered several months of work on my horror adventure game null and void. I was unable to salvage most of it and had to begin from scratch. The new result looks better though and the lessons learned (including multiple backups) made up…

8-3-2019

80s Horror

This was going to be part of a menu screen for my horror adventure game but the entire project got hosed and I had to rebuild everything from scratch. No matter the amount of tweaking, I never could get the original look (below) I had for this scene. Oh well. Shades of Stranger Things, Evil…

skull_test_4

Панихида (Requiem) – WIP

I recently started on this scene in Blender after working with a similar but more elaborate scene based on Baz Lurhman’s Romeo & Juliet death scene. While I hope to one day get back to that one, this scene is much less involved and easier to work with…so far at least. It’s composed primarily of…

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Two Columns & Image on Top + Post Date

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8-3-2019

80s Horror

This was going to be part of a menu screen for my horror adventure game but the entire…

6-2-2019

The Vessel

A terrible prefab error in Unity, followed by an accidental update to 2019.2 rendered several months of work…

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Masonry Blog Posts

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